Class mod_Arrows

java.lang.Object
  extended by BaseMod
      extended by mod_Arrows

public class mod_Arrows
extends BaseMod


Field Summary
static ee egg
          Egg Arrows.
static ee exp
          Explosive Arrows.
static ee fir
          Fire Arrows.
static ee hombow
          Homing Bow.
static ee ice
          Ice Arrows.
 
Constructor Summary
mod_Arrows()
           
 
Method Summary
 void AddRecipes(eu recipes)
          Used to add recipes.
 void AddRenderer(java.util.Map<java.lang.Class<? extends mn>,at> renderers)
          Used to add entity renderers.
 void RegisterTextureOverrides()
          Used for registering textures to be overlaid over internal tex buffers
 
Methods inherited from class BaseMod
AddFuel, AddSmelting, GenerateNether, GenerateSurface, ModsLoaded, OpenModGUI, OSDHook, OSDHook, RegisterAnimation
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

exp

public static ee exp
Explosive Arrows. ID = 384.


fir

public static ee fir
Fire Arrows. ID = 385.


ice

public static ee ice
Ice Arrows. ID = 386.


egg

public static ee egg
Egg Arrows. ID = 387.


hombow

public static ee hombow
Homing Bow. ID = 396.

Constructor Detail

mod_Arrows

public mod_Arrows()
Method Detail

AddRecipes

public void AddRecipes(eu recipes)
Description copied from class: BaseMod
Used to add recipes.

Overrides:
AddRecipes in class BaseMod
Parameters:
recipes - Recipe instance to add to.
See Also:
ModLoader.AddAllRecipes(eu)

AddRenderer

public void AddRenderer(java.util.Map<java.lang.Class<? extends mn>,at> renderers)
Description copied from class: BaseMod
Used to add entity renderers.

Overrides:
AddRenderer in class BaseMod
Parameters:
renderers - HashMap of the renderers. key is an entity class, value is the renderer.
See Also:
ModLoader.AddAllRenderers(java.util.Map, at>)

RegisterTextureOverrides

public void RegisterTextureOverrides()
Description copied from class: BaseMod
Used for registering textures to be overlaid over internal tex buffers

Overrides:
RegisterTextureOverrides in class BaseMod
See Also:
ModLoader.RegisterAllTextureOverrides(ge), ModLoader.addOverride(java.lang.String, java.lang.String, int)