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java.lang.ObjectModLoader
public final class ModLoader
ModLoader loads classes that inherit from BaseMod and adds them to a
list for use.
| Field Summary | |
|---|---|
static boolean |
DEBUG
Whether debug mode is enabled. |
static java.lang.String |
VERSION
Current version. |
| Method Summary | ||
|---|---|---|
static int |
AddAllFuel(int id)
Used for adding new sources of fuel to the furnace. |
|
static void |
AddAllRecipes(fr recipes)
Used to add recipes from all the mods. |
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static void |
AddAllRenderers(java.util.Map<java.lang.Class<? extends om>,bb> renderers)
Used to add all mod entity renderers. |
|
static void |
addAnimation(ah anim)
Registers one animation instance. |
|
static int |
AddArmor(java.lang.String armor)
Use this when you need the player to have new armor skin. |
|
static void |
AddLocalization(java.lang.String key,
java.lang.String value)
Method for adding raw strings to the translation table. |
|
static void |
AddName(java.lang.Object instance,
java.lang.String name)
This method will allow adding name to item in inventory. |
|
static int |
addOverride(java.lang.String fileToOverride,
java.lang.String fileToAdd)
Use this to add custom images for your items and blocks. |
|
static void |
addOverride(java.lang.String path,
java.lang.String overlayPath,
int index)
Registers one texture override to be done. |
|
static void |
AddSmelting(int input,
gz output)
Used to add smelting recipes to the furnace. |
|
static boolean |
DispenseEntity(dt world,
double x,
double y,
double z,
float xVel,
float zVel,
int itemid)
Dispenses the entity associated with the selected item. |
|
static java.util.List<BaseMod> |
getLoadedMods()
Use this method if you need a list of loaded mods. |
|
static java.util.logging.Logger |
getLogger()
Use this to get a reference to the logger ModLoader uses. |
|
static net.minecraft.client.Minecraft |
getMinecraftInstance()
Use this method to get a reference to Minecraft instance. |
|
static
|
getPrivateValue(java.lang.Class<? super E> instanceclass,
E instance,
int fieldindex)
Used for getting value of private fields. |
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static
|
getPrivateValue(java.lang.Class<? super E> instanceclass,
E instance,
java.lang.String field)
Used for getting value of private fields. |
|
static int |
getUniqueBlockModelID(BaseMod mod,
boolean full3DItem)
Assigns a model id for blocks to use for the given mod. |
|
static int |
getUniqueEntityId()
Gets next Entity ID to use. |
|
static int |
getUniqueSpriteIndex(java.lang.String path)
Gets next available index for this sprite map. |
|
static boolean |
isGUIOpen(java.lang.Class<? extends cb> gui)
Use this method to check if GUI is opened for the player. |
|
static boolean |
isModLoaded(java.lang.String modname)
Checks if a mod is loaded. |
|
static void |
OnTick(net.minecraft.client.Minecraft game)
This method is called every tick while minecraft is running. |
|
static void |
OpenModGUI(fd player,
java.lang.Class<? extends cb> guiclass,
java.lang.Object instance)
Opens GUI for use with mods. |
|
static void |
PopulateChunk(bo generator,
int chunkX,
int chunkZ,
dt world)
Used for generating new blocks in the world. |
|
static mk[] |
RegisterAllKeys(mk[] originals)
Appends all mod key handlers to the given array and returns it. |
|
static void |
RegisterAllTextureOverrides(hf texCache)
Processes all registered texture overrides. |
|
static void |
RegisterBlock(qk block)
Adds block to list of blocks the player can use. |
|
static void |
RegisterBlock(qk block,
java.lang.Class<? extends bm> itemclass)
Adds block to list of blocks the player can use. |
|
static void |
RegisterEntityID(java.lang.Class<? extends om> entityClass,
java.lang.String entityName,
int id)
Registers an entity ID. |
|
static void |
RegisterGUI(BaseMod mod,
java.lang.Class<? extends cb> gui)
Assigns the given GUI class to a mod. |
|
static void |
RegisterKey(BaseMod mod,
mk keyHandler,
boolean allowRepeat)
Use this to add an assignable key to the options menu. |
|
static void |
RegisterTileEntity(java.lang.Class<? extends ll> tileEntityClass,
java.lang.String id)
Registers a tile entity. |
|
static void |
RegisterTileEntity(java.lang.Class<? extends ll> tileEntityClass,
java.lang.String id,
hb renderer)
Registers a tile entity. |
|
static boolean |
RenderBlockIsItemFull3D(int modelID)
Determines how the block should be rendered. |
|
static void |
RenderInvBlock(bw renderer,
qk block,
int metadata,
int modelID)
Renders a block in inventory. |
|
static boolean |
RenderWorldBlock(bw renderer,
so world,
int x,
int y,
int z,
qk block,
int modelID)
Renders a block in the world. |
|
static void |
SetInGameHook(BaseMod mod,
boolean enable,
boolean useClock)
Enable or disable BaseMod.OnTickInGame(net.minecraft.client.Minecraft) |
|
static void |
SetInGUIHook(BaseMod mod,
boolean enable,
boolean useClock)
Enable or disable BaseMod.OnTickInGUI(net.minecraft.client.Minecraft, cb) |
|
static
|
setPrivateValue(java.lang.Class<? super T> instanceclass,
T instance,
int fieldindex,
E value)
Used for setting value of private fields. |
|
static
|
setPrivateValue(java.lang.Class<? super T> instanceclass,
T instance,
java.lang.String field,
E value)
Used for setting value of private fields. |
|
static void |
ThrowException(java.lang.String message,
java.lang.Throwable e)
Used for catching an error and generating an error report. |
|
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final boolean DEBUG
public static final java.lang.String VERSION
| Method Detail |
|---|
public static int AddAllFuel(int id)
id - ItemID for the item to use as fuel.
BaseMod.AddFuel(int)public static void AddAllRecipes(fr recipes)
recipes - Recipe instance to add to.BaseMod.AddRecipes(fr)public static void AddAllRenderers(java.util.Map<java.lang.Class<? extends om>,bb> renderers)
renderers - HashMap of the renderers. key is an entity class, value is
the renderer.BaseMod.AddRenderer(java.util.Map, bb>) public static void addAnimation(ah anim)
anim - instance of animation handler.public static int AddArmor(java.lang.String armor)
armor - Name of the armor skin.
public static void AddLocalization(java.lang.String key,
java.lang.String value)
key - tag for string.value - string to add.
public static void AddName(java.lang.Object instance,
java.lang.String name)
instance - A block, item, or item stack reference to name.name - The name to give.
public static int addOverride(java.lang.String fileToOverride,
java.lang.String fileToAdd)
fileToOverride - "/terrain.png" or "/gui/items.png".fileToAdd - path to the image you want to add.
public static void addOverride(java.lang.String path,
java.lang.String overlayPath,
int index)
path - Path to the texture file to modify.overlayPath - Path to the texture file which is to be overlaid.index - Sprite index into the texture to be modified.
public static void AddSmelting(int input,
gz output)
input - ID of the item, or block, to smelt.output - the ItemStack created.
public static boolean DispenseEntity(dt world,
double x,
double y,
double z,
float xVel,
float zVel,
int itemid)
world - reference to the World.x - X coordinate.y - Y coordinate.z - Z coordinate.xVel - X velocity.zVel - Z velocity.itemid - ID of item to chosen to dispense entity.
BaseMod.DispenseEntity(dt, double, double, double, float, float, int)public static java.util.List<BaseMod> getLoadedMods()
public static java.util.logging.Logger getLogger()
public static net.minecraft.client.Minecraft getMinecraftInstance()
public static <T,E> T getPrivateValue(java.lang.Class<? super E> instanceclass,
E instance,
int fieldindex)
throws java.lang.IllegalArgumentException,
java.lang.SecurityException,
java.lang.NoSuchFieldException
T - Return type.E - Type of instance.instanceclass - Class to use with instance.instance - Object to get private field from.fieldindex - Name of the field.
java.lang.IllegalArgumentException - if instance isn't compatible with
instanceclass.
java.lang.SecurityException - if the thread is not allowed to access field.
java.lang.NoSuchFieldException - if field does not exist.
public static <T,E> T getPrivateValue(java.lang.Class<? super E> instanceclass,
E instance,
java.lang.String field)
throws java.lang.IllegalArgumentException,
java.lang.SecurityException,
java.lang.NoSuchFieldException
T - Return type.E - Type of instance.instanceclass - Class to use with instance.instance - Object to get private field from.field - Name of the field.
java.lang.IllegalArgumentException - if instance isn't compatible with
instanceclass.
java.lang.SecurityException - if the thread is not allowed to access field.
java.lang.NoSuchFieldException - if field does not exist.public static int getUniqueEntityId()
public static int getUniqueSpriteIndex(java.lang.String path)
path - Sprite map to get available index from.
public static boolean isGUIOpen(java.lang.Class<? extends cb> gui)
gui - The type of GUI to check for. If null, will check for any GUI.
public static boolean isModLoaded(java.lang.String modname)
modname - Name of the mod to check for.
public static void OpenModGUI(fd player,
java.lang.Class<? extends cb> guiclass,
java.lang.Object instance)
player - Player instance to open GUI for.guiclass - Class of the GUI to open.instance - Used for identifying which mod this call is for. Allows for
passing extra data to GUI.BaseMod.OpenModGUI(fd, java.lang.Class extends cb>, java.lang.Object)
public static void PopulateChunk(bo generator,
int chunkX,
int chunkZ,
dt world)
generator - Generator to pair with.chunkX - X coordinate of chunk.chunkZ - Z coordinate of chunk.world - World to generate blocks in.BaseMod.GenerateSurface(dt, java.util.Random, int, int),
BaseMod.GenerateNether(dt, java.util.Random, int, int)public static void RegisterAllTextureOverrides(hf texCache)
texCache - Reference to texture cache.
public static void RegisterGUI(BaseMod mod,
java.lang.Class<? extends cb> gui)
mod - to handle GUIgui - to be handledpublic static void RegisterBlock(qk block)
block - to add.
public static void RegisterBlock(qk block,
java.lang.Class<? extends bm> itemclass)
block - to add.itemclass - Class to use for block item.
public static void RegisterEntityID(java.lang.Class<? extends om> entityClass,
java.lang.String entityName,
int id)
entityClass - Class of entity to register.entityName - The given name of entity. Used for saving.id - Numeric ID of entity.
public static void RegisterKey(BaseMod mod,
mk keyHandler,
boolean allowRepeat)
mod - The mod which will use this. 99% of the time you should pass
"this".keyHandler - reference to the key to register. Define this in your mod
file.allowRepeat - when true the command will repeat. When false, only
called once per press.public static mk[] RegisterAllKeys(mk[] originals)
originals - Array of the original keys.
public static int getUniqueBlockModelID(BaseMod mod,
boolean full3DItem)
mod - to assign id to.full3DItem - if true the item will have 3D model created from
RenderInvBlock(bw, qk, int, int), if false will be a flat image.
public static boolean RenderWorldBlock(bw renderer,
so world,
int x,
int y,
int z,
qk block,
int modelID)
renderer - parent renderer. Methods and fields may be referenced from
here.world - to render block in.x - XPosy - YPosz - ZPosblock - reference to block to render.modelID - ID of block model to render.
public static void RenderInvBlock(bw renderer,
qk block,
int metadata,
int modelID)
renderer - parent renderer. Methods and fields may be referenced from
here.block - reference to block to render.metadata - of block. Damage on an item.modelID - ID of block model to render.public static boolean RenderBlockIsItemFull3D(int modelID)
modelID - ID of block model.
RenderInvBlock(bw, qk, int, int).
public static void RegisterTileEntity(java.lang.Class<? extends ll> tileEntityClass,
java.lang.String id)
tileEntityClass - Class of tile entity to register.id - The given name of entity. Used for saving.
public static void RegisterTileEntity(java.lang.Class<? extends ll> tileEntityClass,
java.lang.String id,
hb renderer)
tileEntityClass - Class of tile entity to register.id - The given name of entity. Used for saving.renderer - Tile entity renderer to assign this tile entity.
public static void SetInGameHook(BaseMod mod,
boolean enable,
boolean useClock)
BaseMod.OnTickInGame(net.minecraft.client.Minecraft)
mod - to setenable - whether to add or remove from listuseClock - if true will only run once each tick on game clock, if
false once every render frame
public static void SetInGUIHook(BaseMod mod,
boolean enable,
boolean useClock)
BaseMod.OnTickInGUI(net.minecraft.client.Minecraft, cb)
mod - to setenable - whether to add or remove from listuseClock - if true will only run once each tick on game clock, if
false once every render framepublic static void OnTick(net.minecraft.client.Minecraft game)
game - instance of the game class.
public static <T,E> void setPrivateValue(java.lang.Class<? super T> instanceclass,
T instance,
int fieldindex,
E value)
throws java.lang.IllegalArgumentException,
java.lang.SecurityException,
java.lang.NoSuchFieldException
T - Type of instance.E - Type of value.instanceclass - Class to use with instance.instance - Object to get private field from.fieldindex - Offset of field in class.value - Value to set.
java.lang.IllegalArgumentException - if instance isn't compatible with
instanceclass.
java.lang.SecurityException - if the thread is not allowed to access field.
java.lang.NoSuchFieldException - if field does not exist.
public static <T,E> void setPrivateValue(java.lang.Class<? super T> instanceclass,
T instance,
java.lang.String field,
E value)
throws java.lang.IllegalArgumentException,
java.lang.SecurityException,
java.lang.NoSuchFieldException
T - Type of instance.E - Type of value.instanceclass - Class to use with instance.instance - Object to get private field from.field - Name of the field.value - Value to set.
java.lang.IllegalArgumentException - if instance isn't compatible with
instanceclass.
java.lang.SecurityException - if the thread is not allowed to access field.
java.lang.NoSuchFieldException - if field does not exist.
public static void ThrowException(java.lang.String message,
java.lang.Throwable e)
message - Title of error report.e - Exception to report.
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| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||