A B C D E F G H I K L M O P R S T V

A

AddAllFuel(int) - Static method in class ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRecipes(fr) - Static method in class ModLoader
Used to add recipes from all the mods.
AddAllRenderers(Map<Class<? extends om>, bb>) - Static method in class ModLoader
Used to add all mod entity renderers.
addAnimation(ah) - Static method in class ModLoader
Registers one animation instance.
AddArmor(String) - Static method in class ModLoader
Use this when you need the player to have new armor skin.
AddFuel(int) - Method in class BaseMod
Used for adding new sources of fuel to the furnace.
AddLocalization(String, String) - Static method in class ModLoader
Method for adding raw strings to the translation table.
AddName(Object, String) - Static method in class ModLoader
This method will allow adding name to item in inventory.
addOverride(String, String) - Static method in class ModLoader
Use this to add custom images for your items and blocks.
addOverride(String, String, int) - Static method in class ModLoader
Registers one texture override to be done.
AddRecipes(fr) - Method in class BaseMod
Used to add recipes.
AddRecipes(fr) - Method in class mod_Arrows
 
AddRecipes(fr) - Method in class mod_Floodgate
 
AddRecipes(fr) - Method in class mod_LightSensor
 
AddRecipes(fr) - Method in class mod_RecipeBook
 
AddRenderer(Map<Class<? extends om>, bb>) - Method in class BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends om>, bb>) - Method in class mod_Arrows
 
AddSmelting(int, gz) - Static method in class ModLoader
Used to add smelting recipes to the furnace.

A B C D E F G H I K L M O P R S T V