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RegisterAllKeys(mk[])
- Static method in class
ModLoader
Appends all mod key handlers to the given array and returns it.
RegisterAllTextureOverrides(hf)
- Static method in class
ModLoader
Processes all registered texture overrides.
RegisterAnimation(Minecraft)
- Method in class
BaseMod
Used for registering animations for items and blocks.
RegisterBlock(qk)
- Static method in class
ModLoader
Adds block to list of blocks the player can use.
RegisterBlock(qk, Class<? extends bm>)
- Static method in class
ModLoader
Adds block to list of blocks the player can use.
RegisterEntityID(Class<? extends om>, String, int)
- Static method in class
ModLoader
Registers an entity ID.
RegisterGUI(BaseMod, Class<? extends cb>)
- Static method in class
ModLoader
Assigns the given GUI class to a mod.
RegisterKey(BaseMod, mk, boolean)
- Static method in class
ModLoader
Use this to add an assignable key to the options menu.
RegisterTileEntity(Class<? extends ll>, String)
- Static method in class
ModLoader
Registers a tile entity.
RegisterTileEntity(Class<? extends ll>, String, hb)
- Static method in class
ModLoader
Registers a tile entity.
RenderBlockIsItemFull3D(int)
- Static method in class
ModLoader
Determines how the block should be rendered.
RenderInvBlock(bw, qk, int, int)
- Method in class
BaseMod
Renders a block in inventory.
RenderInvBlock(bw, qk, int, int)
- Static method in class
ModLoader
Renders a block in inventory.
RenderWorldBlock(bw, so, int, int, int, qk, int)
- Method in class
BaseMod
Renders a block in the world.
RenderWorldBlock(bw, so, int, int, int, qk, int)
- Static method in class
ModLoader
Renders a block in the world.
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