A B C D E F G H I K L M O P R S T V

R

RegisterAllKeys(mk[]) - Static method in class ModLoader
Appends all mod key handlers to the given array and returns it.
RegisterAllTextureOverrides(hf) - Static method in class ModLoader
Processes all registered texture overrides.
RegisterAnimation(Minecraft) - Method in class BaseMod
Used for registering animations for items and blocks.
RegisterBlock(qk) - Static method in class ModLoader
Adds block to list of blocks the player can use.
RegisterBlock(qk, Class<? extends bm>) - Static method in class ModLoader
Adds block to list of blocks the player can use.
RegisterEntityID(Class<? extends om>, String, int) - Static method in class ModLoader
Registers an entity ID.
RegisterGUI(BaseMod, Class<? extends cb>) - Static method in class ModLoader
Assigns the given GUI class to a mod.
RegisterKey(BaseMod, mk, boolean) - Static method in class ModLoader
Use this to add an assignable key to the options menu.
RegisterTileEntity(Class<? extends ll>, String) - Static method in class ModLoader
Registers a tile entity.
RegisterTileEntity(Class<? extends ll>, String, hb) - Static method in class ModLoader
Registers a tile entity.
RenderBlockIsItemFull3D(int) - Static method in class ModLoader
Determines how the block should be rendered.
RenderInvBlock(bw, qk, int, int) - Method in class BaseMod
Renders a block in inventory.
RenderInvBlock(bw, qk, int, int) - Static method in class ModLoader
Renders a block in inventory.
RenderWorldBlock(bw, so, int, int, int, qk, int) - Method in class BaseMod
Renders a block in the world.
RenderWorldBlock(bw, so, int, int, int, qk, int) - Static method in class ModLoader
Renders a block in the world.

A B C D E F G H I K L M O P R S T V