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AddAllFuel(int)
- Static method in class
ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRecipes(fr)
- Static method in class
ModLoader
Used to add recipes from all the mods.
AddAllRenderers(Map<Class<? extends om>, bb>)
- Static method in class
ModLoader
Used to add all mod entity renderers.
addAnimation(ah)
- Static method in class
ModLoader
Registers one animation instance.
AddArmor(String)
- Static method in class
ModLoader
Use this when you need the player to have new armor skin.
AddFuel(int)
- Method in class
BaseMod
Used for adding new sources of fuel to the furnace.
AddLocalization(String, String)
- Static method in class
ModLoader
Method for adding raw strings to the translation table.
AddName(Object, String)
- Static method in class
ModLoader
This method will allow adding name to item in inventory.
addOverride(String, String)
- Static method in class
ModLoader
Use this to add custom images for your items and blocks.
addOverride(String, String, int)
- Static method in class
ModLoader
Registers one texture override to be done.
AddRecipes(fr)
- Method in class
BaseMod
Used to add recipes.
AddRecipes(fr)
- Method in class
mod_Arrows
AddRecipes(fr)
- Method in class
mod_Floodgate
AddRecipes(fr)
- Method in class
mod_LightSensor
AddRecipes(fr)
- Method in class
mod_RecipeBook
AddRenderer(Map<Class<? extends om>, bb>)
- Method in class
BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends om>, bb>)
- Method in class
mod_Arrows
AddSmelting(int, gz)
- Static method in class
ModLoader
Used to add smelting recipes to the furnace.
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