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RecipeBookID
- Static variable in class
mod_RecipeBook
RegisterAllKeys(ys[])
- Static method in class
ModLoader
Appends all mod key handlers to the given array and returns it.
RegisterAllTextureOverrides(ur)
- Static method in class
ModLoader
Processes all registered texture overrides.
RegisterAnimation(Minecraft)
- Method in class
BaseMod
Used for registering animations for items and blocks.
RegisterAnimation(Minecraft)
- Method in class
mod_Animations
RegisterBlock(lr)
- Static method in class
ModLoader
Adds block to list of blocks the player can use.
RegisterBlock(lr, Class<? extends qi>)
- Static method in class
ModLoader
Adds block to list of blocks the player can use.
RegisterEntityID(Class<? extends kj>, String, int)
- Static method in class
ModLoader
Registers an entity ID.
RegisterKey(BaseMod, ys, boolean)
- Static method in class
ModLoader
Use this to add an assignable key to the options menu.
RegisterTileEntity(Class<? extends ij>, String)
- Static method in class
ModLoader
Registers a tile entity.
RegisterTileEntity(Class<? extends ij>, String, uo)
- Static method in class
ModLoader
Registers a tile entity.
RemoveSpawn(Class<? extends wd>, vw)
- Static method in class
ModLoader
Remove entity from spawn list for all biomes except Hell.
RemoveSpawn(Class<? extends wd>, vw, vh...)
- Static method in class
ModLoader
Remove entity from spawn list for selected biomes.
RemoveSpawn(String, vw)
- Static method in class
ModLoader
Remove entity from spawn list for all biomes except Hell.
RemoveSpawn(String, vw, vh...)
- Static method in class
ModLoader
Remove entity from spawn list for selected biomes.
RenderBlockIsItemFull3D(int)
- Static method in class
ModLoader
Determines how the block should be rendered.
RenderInvBlock(qo, lr, int, int)
- Method in class
BaseMod
Renders a block in inventory.
RenderInvBlock(qo, lr, int, int)
- Method in class
mod_Shelf
RenderInvBlock(qo, lr, int, int)
- Static method in class
ModLoader
Renders a block in inventory.
RenderWorldBlock(qo, adg, int, int, int, lr, int)
- Method in class
BaseMod
Renders a block in the world.
RenderWorldBlock(qo, adg, int, int, int, lr, int)
- Method in class
mod_Shelf
RenderWorldBlock(qo, adg, int, int, int, lr, int)
- Static method in class
ModLoader
Renders a block in the world.
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